Credits

Creative Director:Kaoru Kudo
Planner:Hiroki Sato
Producer:Takuya Inagaki
Sound Designer:Tomohiro Nagasaki

“POPPO’s Forest”
Director:Yuki Saito
Designer:Miki Ogata, Haruka Kanno
Programmer:Seiya Takasawa

“ROKURO”
Director:Sayaka Maruyama
Designer:Shinya Kikuchi
Programmer:Atsushi Yoshimura, Yuta Nakano

“YADORU”
Director:Hiroki Sato
Designer:Kenji Tanaka
Programmer:Atsushi Yoshimura
Curation & Graphic:Kanabou (Takenori Miyamoto + akaoni)
Construction:artegg

POPPO

Interactive 3D printing Installation, Manabia Terrace|2017

In the Tohoku region, there are old traditional folk toys such as “kokeshi” (wooden dolls) and “otaka poppo” (wooden toys with hawk carving). They are so familiar to everyone that perhaps we normally do not consciously think about them. But, the long tradition in the process of making these folk toys and the worldview they encapsulate are profoundly interesting.

At the POPPO Exhibition, there will be 3 new digital art installations created by WOW using our visual expression technology and based on what we learned from visiting workshops about the worldview wrapped up in these folk toys.

Interactive experimental artworks with themes such as “How do we express traditional worldview with modern technology?”, “Nowadays, if we were to play with traditional folk toys?”

We hope this exhibition will give you the opportunity to experience the world of traditional folk toys from a slightly different angle and rediscover the profundity of local culture.

Credits

Creative Director:Kaoru Kudo
Planner:Hiroki Sato
Producer:Takuya Inagaki
Sound Designer:Tomohiro Nagasaki

“POPPO’s Forest”
Director:Yuki Saito
Designer:Miki Ogata, Haruka Kanno
Programmer:Seiya Takasawa

“ROKURO”
Director:Sayaka Maruyama
Designer:Shinya Kikuchi
Programmer:Atsushi Yoshimura, Yuta Nakano

“YADORU”
Director:Hiroki Sato
Designer:Kenji Tanaka
Programmer:Atsushi Yoshimura
Curation & Graphic:Kanabou (Takenori Miyamoto + akaoni)
Construction:artegg

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